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DayZ CFGGamePlay Editor – Customize Gameplay Settings | DayZ Tools

DayZ CFG Gameplay Editor

Edit your cfggameplay.json file easily with our intuitive visual editor

WARNING! This is a beta version and may contain bugs. Please report any issues on Discord. Thank you!

1
Presets
2
Detailed Configuration
3
Generate

Choose Your Presets

Enable the presets you want to quickly apply popular settings. You can still make individual adjustments later.

Infinite Stamina

Infinite Stamina

Run across the map without restrictions or stamina loss. Perfect for quick exploration or PvP.

Build Anywhere

Build Anywhere

Build anywhere on the map without restrictions. Remove all building limitations for maximum creativity.

Disable Drowning

Disable Drowning

Stay underwater indefinitely without taking damage. Ideal for underwater exploration.

Better Shock Recovery

Better Shock Recovery

Faster recovery from the shock state. Significantly reduces unconsciousness duration.

Movement 1.18

Movement 1.18

Faster movement and improved turning speed in the style of version 1.18.

Select Map Type

Choose the map type for correct temperature settings. This affects the monthly minimum and maximum temperatures for your map.

Detailed Configuration

Here you can customize all settings individually. Presets from the previous step have already been applied.

General Data

When enabled, built bases (fences, gates, watchtowers) take no damage from players or tools.

When enabled, storage containers (crates, barrels, tents) take no damage.

Removes the respawn dialog after death. The player respawns immediately at a random point.

Prevents unconscious players from pressing the respawn button.

Player Data

Here you can adjust all player-related settings.

Disables the subtle light around the player that provides slight visibility in darkness.

Stamina Settings

Stamina drain while sprinting upright. 0 = no drain, 1 = normal. Default: 1.0

Stamina drain while sprinting crouched. 0 = no drain, 1 = normal. Default: 1.0

Weight in grams at which stamina starts to be affected. Default: 6000g (6kg)

Maximum stamina value of the player. Default: 100

How much each kilogram over the limit reduces stamina. Higher = harsher penalty. Default: 1.75

Minimum stamina that is never undercut, even when fully loaded. Default: 5.0

Stamina drain while fast swimming. 0 = no drain. Default: 1.0

Stamina drain while fast ladder climbing. Default: 1.0

Stamina drain for melee attacks. 0 = no drain. Default: 1.0

Stamina drain when traversing obstacles (climbing, vaulting). Default: 1.0

Stamina drain while holding breath (scoped aiming). Default: 1.0

Shock Settings

Shock regeneration speed while conscious. Higher = faster recovery. Default: 5.0

Shock regeneration speed while unconscious. Higher = wake up faster. Default: 1.0

Allows items (e.g. Epinephrine) to modify shock regeneration speed.

Movement Settings

Reaction time for strafing while jogging in seconds. Lower = faster reaction. Default: 0.1

Turning speed while jogging. Lower = more sluggish turning. Default: 0.3

Time in seconds before sprinting begins. Default: 0.45

Reaction time for strafing while sprinting. Default: 0.3

Turning speed while sprinting. Default: 0.15

When enabled, low stamina affects inertia (slower direction changes).

Drowning Settings

Speed of stamina loss underwater. Higher = drown faster. Default: 10.0

Speed of health loss while drowning. Default: 10.0

Speed of shock loss while drowning (leads to unconsciousness). Default: 10.0

Weapon Obstruction NEW v123

Controls weapon behavior when in contact with obstacles. The weapon is automatically raised or lowered to simulate realistic behavior near walls and objects.

Weapon adjusts automatically on contact with static objects

Weapon adjusts automatically on contact with moving objects

World Data

Lighting mode. 0 = default, 1 = darker nights. Default: 0

Monthly Temperatures

Minimum and maximum temperatures for each month (Jan-Dec) in °C.

Minimum Temperatures (°C)
Minimum Temperatures (°C)
Maximum Temperatures (°C)

Wetness Weight Modifiers

Weight modifiers when wet [Dry, Damp, Wet, Soaked, Dripping]. Default: [1.0, 1.0, 1.33, 1.66, 2.0]

Bau-Einstellungen

Hologram Settings

Disables bounding-box collision checking with other objects.

Allows building even when a player is in the way.

Allows building even when the object clips through a roof.

Disables the check whether a base is allowed at this location.

Disables garden plot collision checking.

Allows building on sloped surfaces.

Disables all placement restrictions.

Allows building at any height.

Allows building underwater.

Allows building inside terrain (ground).

Allows building in cold zones (relevant for Sakhal).

Construction Settings

Disables roof checking when building construction parts.

Disables collision checking for constructions.

Disables distance checking when building.

UI-Einstellungen

Enables the 3D map view instead of the flat 2D map.

Hit Indication Settings

Enables custom hit direction indication.

Behaviour: 1 = compass indicator (default), 0 = disabled.

Visual style: 0 = default arrow.

Color of the hit direction indicator as hex (ARGB). Default: 0xffbb0a1e (red)

How long the hit indicator stays visible in seconds. Default: 2.0

Point at which the animation transitions (0-1). Default: 0.2

Inaccuracy of the direction indicator in degrees. Higher = less accurate. Default: 10.0

Enables the red-flash post-processing effect when hit.

Karten-Einstellungen

Players can use the map without having a physical map in their inventory.

GPS, compass, and altimeter work without the physical items.

Shows the player position on the map.

Shows navigation info (compass direction, altitude) in the HUD.

Fahrzeug-Einstellungen

Decay multiplier for boats. Higher = faster decay. 0 = no decay. Default: 1

Finalize Configuration

Review your configuration and generate your cfggameplay.json file.

Preview


                        
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