Rvmat Script Generator

Generate Rvmat scripts for DayZ and Arma 3.

Predefined material settings from the RVMAT world.

No normal map required.

Base name of the texture files.
Path to the texture files.
Intensity of the gloss (0 = no gloss, 1 = strong gloss).
Sharpness of the specular highlight (e.g., 32, 64,...).
How much the material emits light (e.g., 0, 50, 100).
These values (0–100) determine the base and emissive color.
Affects reflections (envMapIntensity).
Together (N+K) they determine the reflectance value.

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Visual Preview (experimental)

WARNING! We attempt to simulate the .rvmat file as accurately as possible here. However, since Arma 3 and DayZ use their own game engines with different shaders, this simulation may not reproduce every detail exactly.